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Modifier Basics

Modifiers are the way to take procedural layers and turn them into amazing terrains. On this page you'll discover how to use the general modifier interface and menu options available to you.

To be concise, 'modifier' here refers to both 'masks' and 'modifiers' in the addon.

Add Modifier

Clicking the top right [+] will show a menu where you can select the modifier you'd like to use.

Remove Modifier

Remove the active modifier.

Move Item Up/Down

Move the active item up or down. The respective button will not be able to be pressed if the active item is the first, last, or only item in the list

Modifier Management Menu

Reset Modifier Types

Occasionally, after updating True-Terrain and accessing files created with earlier versions of True-Terrain 5, modifiers might exhibit an identity crisis, incorrectly presenting themselves as modifiers they are not. In such cases, the function available in the dropdown menu, situated between the Move Up and Remove Modifier buttons, will rectify the situation. It will effectively administer the appropriate adjustments to all modifiers, restoring their correct attributes and restoring proper functionality.

Copy Active

Copy the active modifier.

Paste Settings

Paste the settings of the active modifieronto the active layer. Disabled if no modifier is active, more than one modifier was selected, or if the copied modifier type is different than the active modifier.

Duplicate

Duplicate the active modifier.

Copy Selected

Copy all modifiers that are selected. Disabled if no modifiers are selected. Hold Alt to keep selection

Paste Selected/Paste as new

Paste the copied layers as new layers. Label will say Paste as New if only a single layer was copied otherwise the label will show as Paste as New.

Remove All

Delete all modifiers.

Remove Selected

Delete all modifiers that are selected

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Created:
August 2, 2023
updated:
April 4, 2024

True-VFX

Author |
Zach @ True-VFX
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