TrueTERRAIN
New Features
- Added back in height maps as normal maps in the shader.
- Now when you add in a height map layer it will also add in a normal map if you have a shader on the terrain.
- Adding a shader to the terrain should add in all height maps currently on the terrain.
- Normal maps should be masked similarly to their respective height map layers.
Changes
'Install Update'
now finishes with a popup that tells you to restart Blender and gives you buttons to close Blender now or wait until later.'Install Update'
should install to the correct place now. Also, if Debug is enabled (as it is by default) a bunch of debug info is sent to the terminal window to help out if this still doesn't work.
Fixes
- Switching textures errored out if the "to" texture has less quality levels than the "from" texture and the "from" texture was at the highest quality level.
- Allow multiple terrains to be created in the same scene.
- Zoom out on creation of terrain doesn't happen if object is active but not selected. Now the terrain object ensures it is selected and then zooms out.
- Normal maps 'Strength' was not being calculated correctly.